


Unsurprisingly then, this change has been (mostly) well received. For the unaware, a voiced protagonist was first attempted by Bethesda in Fallout 4, which faced widespread criticism. Revealing that Starfield uses a first-person perspective for dialogue, our character also won't be voiced, which may prove welcome news. Shortly after the presentation, Bethesda confirmed more on its Twitter (opens in new tab) account. It looks like we'll buy these from individual vendors across different locations. You can piece entire sections together, swapping out core components like cockpits, engines, and more, and it seems that there's no need to individually craft those parts. This presentation also gave us our first real look at ship customization too, which we know is modular. Unsurprisingly, this can't be mixed with the 'Introvert' trait, which does the opposite. Meanwhile, Traits can shape your personality, so if you choose the 'Extrovert' trait for example, you'll have more endurance when travelling with companions, and less when alone. For example, picking 'Dueling' awards 10% extra melee damage, while 'Gastronomy' lets you create unique food and drinks, alongside researching further recipes.
#Washington post starfield trailer skin
Changeable skin tone, head shapes, hair, hair color, eyes, and body details, Bethesda's giving us the usual options here, alongside 'Background' and 'Traits'.īackgrounds offer three starting skills each. Starting with customization, we're playing a fully customizable protagonist. During 2022's Xbox and Bethesda Showcase, we got our first in-depth look at Starfield's gameplay.
